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A free, non-profit game inspired by Disney's Toontown Online. - Toontown Infinite.
- If you are ever hosting your own Toontown Server using TTI source code and don't have the commands here they are.
- To set these commands on other people all you gotta do is add an ~ at the beginning for example: ~~name Toon or ~~maxHp 137.
- If you're having trouble using any of these message me on Skype:legendsaab
- ~target Returns the current Spellbook target.
- ~warp warp the target to the invoker's current position, and rotation.
- ~loop animate the target using animation [anim] on the entire actor.
- ~pose freeze the target on frame [frame] of animation [anim] on the entire actor, or optional [part] of the actor.
- ~pingpong animate the target by bouncing back and forth between the start and end, or the optional frames <start>, and [end] of animation [anim] on the entire actor, or optional <part> of the actor.
- ~rightHand parents the optional <prop> to the target's right hand node.
- ~leftHand parents the optional <prop> to the target's left hand node.
- ~system Broadcasts a message to the server.
- ~accessLevel Modify the target's access level.
- ~run Toggles debugging run speed.
- ~collisionsOff Turns collisions off.
- ~collisionsOn Turns collisions on.
- ~gravity Modifies the invoker's gravity. For default, use 0.
- ~xyz Modifies the position of the invoker.
- ~hpr Modifies the rotation of the invoker.
- ~oobe Toggle the 'out of body experience' view
- ~oobeCull Toggle the 'out of body experience' view with culling debugging.
- ~wire Toggle the 'wireframe' view.
- ~idNametags Display avatar IDs inside nametags.
- ~nameNametags Display only avatar names inside nametags.
- ~a2d Toggle aspect2d.
- ~placer Toggle the camera placer.
- ~explorer Toggle the scene graph explorer.
- ~neglect toggle the neglection of network updates on the invoker's client.
- ~backgroundColor set the background color. Specify no arguments for the default background color.
- ~fish Register/unregister the fish to be caught on the target.
- ~quests clear Clears Toontasks
- ~quests clearHistory Clears Toontask History
- ~quests add Adds Toontask.
- ~quests remove Removes added Toontask.
- ~quest lists Lists your Toontasks(???????)(idfk)
- ~quest bagSize Sets Toontask slots.
- ~quest progress Sets your Toontask progress to wherever you want(?????)(idfk)
- ~quest tier Sets the reward to a toontask(??????)(idfk)
- ~skipMovie Skips battle movies.
- ~factoryWarp Warp to a specific factory zone.
- ~fireworks july4 4th of July Fireworks
- ~fireworks newyears New Years Fireworks.
- ~fireworks summer Summer Fireworks.
- ~house type Set a type of house.
- ~spooky Activates the 'spooky' effect on the current area.
- ~minigame request Requests a trolley game.
- ~minigame force Forces a request for a trolley game.
- ~minigame remove Removes minigame request.
- ~minigame diffuclty Request minigame diffuclty(????)(idfk)
- ~minigame safezone Requests minigame safezone(????)(idfk)
- ~minigame abort Skips minigame.
- ~race leave Leave race.
- ~skipCFO Skips to the final round of the CFO.
- ~skipVP Skips to the final round of the VP.
- ~suitPaths Visualizes suit paths.
- ~globalTeleport Activates the global teleport cheat.
- ~zone Changes the invoker's zone ID.
- ~cheesyEffect Modify the target's cheesy effect.
- ~hp Modify the target's current HP.
- ~maxHp Modify the target's max HP.
- ~maxToon Max the invoker's stats for end-level gameplay.
- ~unlocks Unlocks the invoker's teleport access, emotions, and pet trick phrases.
- ~sos Modifies the invoker's specified SOS card count.
- ~unites Restock all resistance messages.
- ~fires Modifies the invoker's pink slip count.
- ~maxMoney Modifies the target's max money value.
- ~money Modifies the target's current money value.
- ~bank max 12000 Gives max jellybeans.
- ~bank transfer Transfer amount of jellybeans from bank to jar.
- ~fishingRod Modify the target's fishing rod value.
- ~maxFishTank Modify the target's max fish tank value.
- ~name Modify the target's name.
- ~hat Modify the target's hat.
- ~glasses Modify the target's glasses.
- ~backpack Modify the target's backpack.
- ~shoes Modify the target's shoes.
- ~kick Kick the target from the game server.
- ~ban Ban the target from the game server.
- ~gmIcon Toggles the target's GM icon. If an access level is provided, however, the target's GM icon will be overridden.
- ~ghost Toggles invisibility on the invoker. Anyone with an access level below the invoker will not be able to see him or her.
- ~badName Revoke the target's name.
- ~tickets Set the target's racing tickets value.
- ~cogIndex Modifies the invoker's Cog index.
- ~inventory reset Resets inventory.
- ~inventory restock Restocks inventory.
- ~dna gender Change gender.
- ~dna species Change toon species.
- ~dna headsize Change toons head size.
- ~dna torso Change toons torso.
- ~dna legs Change toons legs.
- ~dna headcolor Change toons head color.
- ~dna armcolor Change toons arm color.
- ~dna legcolor Change toons leg color.
- ~dna color Change toons color.
- ~dna gloves Change toons glove color.
- ~dna toptex Change toons shirt.
- ~dna toptexcolor Change toons shirt color.
- ~dna sleevetex Change toons sleeve.
- ~dna sleevetexcolor Change toons sleeve color.
- ~dna bottex Change toons shorts/skirt.
- ~dna bottexcolor Change toons shorts/skirt color.
- ~dna save Save toons DNA.
- ~dna restore Restores toons saved DNA.
- ~trophyScore Modifies the target's trophy score.
- ~givePies Give the target (numPies) of (pieType) pies.
- ~trackBonus Modify the invoker's track bonus level.
- ~track remove Remove a gag track of your choice.
- ~track add Add a gag track of your choice.
- ~track experience Set your own gag track experience to any gag track.
- ~suit spawn Spawn a cog.
- ~suit building Spawn a cog building.
- ~suit do Spawn Field Office with diffuclty.
- ~suit invasion Spawn an invasion.
- ~suit invasionend End an invasion.
- ~achievements earn Earn achievements.
- ~achievements remove Remove achievements.
- ~getZone Gets your zone.
- This the the complete list of ALL commands within the game currently.
- Using '~' before a command sets it to be done to yourself.
- Using '~~'before a command sets it to be done to the targeted player/object.
- ~maxToon *gag you don't want* (Leave gag spot blank to get all gags)
- ~shoes *0-3* *number* (number = texture)
- ~backpack *0-24* *number* (number = texture)
- ~accessLevel *moderation title* (Turns players into mods, admins, etc., useless for yourself)
- ~kick *username* (Says 'You can't kick yourself.', no matter the name)
- ~ban *username* (Says 'You can't ban yourself.', no matter the name)
- ~dna species *species*
- ~dna legs *0/1/2*
- ~dna color 26 (Black, but only works for cats)
- ~dna head *species*
- ~dna headsize *0-4* (changes the characteristics of your head, not it's actual size)
- ~dna armcolor *color*
- ~dna toptex *0-149*
- ~dna sleevetex *0-136*
- ~dna bottex *0-58*
- ~dna gloves *color* (Only color that works is 0, which is white)
- Texture colors range from 0 to 31. Regular colored clothing is 27.
- ~dna save *save number* (save current look of your toon)
- ~dna restore *save number* (reloads the look of your toon back to how it was saved)
- ~name *name*
- ~badName (revokes your name back too '<color> <species>')
- ~unites *number*
- ~sos *1-100* *SOS name* ('magic cat' and 'trap cat' are SOS options)
- ~gravity *number* (No message verification, just jump to see. 0 = reset)
- ~unlocks (Teleport access, all emotes, all doodle phrases)
- ~money *0-12000*
- ~bank transfer *number*
- ~maxFishTank *20-99*
- ~ghost (transparent, uninteractable, walk through walls and doors)
- ~inventory reset *gagTrack* (Leave gagTrack blank to lose all gags, if you type in numbers instead of names, 0-6 takes out the corresponding level for all gags)
- ~inventory restock *gagTrack* (Leave gagTrack blank to restock all, if you type in numbers instead of names, 0-6 gives you the corresponding level for all gags. 6 is level 7 gags)
- ~trophyScore *number* (Building floors for stars)
- ~givePies *0-7* *-1-99* (Pie 6 is invalid, and -1 amount gives unlimited)
- ~track experience *gagTrack* *0-10500*
- ~track add *gagTrack*
- ~suit spawn *cogType* *isSkeleCog* *isV2* *isWaiter*
- ~suit do *number* (number = difficulty)
- ~suit invasion *cog brand* *cog type* *isSkeleCog* *isV2* *isWaiter*
- ~suit invasionend *number* (requires any number after it to work)
- For Invasion calls:
- Best place to see the order of cogs is your sticker book. It goes from top to bottom and left to right. When counting yourself, 0 = 1.
- Cog brand is Bossbot, Lawbot, Cashbot, Sellbot. (0-3)
- Cog type is the respective bot from the brand. (0-7)
- Skelecogs? Is a question. Leaving it blank or putting 0 means no. Putting 1 means yes.
- V2.0? Is a question. Blank or 0 means no. 1 means yes.
- Waiter is a question. Blank or 0 means no. 1 means yes.
- ~hp *-1-137*
- ~race leave
- ~loop *emotion*
- ~pose *emotion* *frame number* *body part* (leave body part blank to pose completely)
- ~pingpong *emotion* *start frame* *end frame* *body part* (start, end, and part at optional)
- ~leftHand *battle item*
- ~globalTeleport (Unlocks all teleports)
- ~zone *location ID* (wrong ID will crash the game most often)
- ~target (states info on who you have selected, yourself if nothing is selected)
- ~warp (warps selected user/object to yourself, useless solo)
- ~factoryWarp *factory zone ID* (only works in factory)
- ~spooky (darkens the current area you are in)
- ~minigame request *trolley game* (hope for your game next)
- ~minigame remove *trolley game* (remove your request for next game)
- ~minigame difficulty *trolley game* (make game harder or easier)
- ~minigame safezone *trolley game* (not sure what this does yet?)
- ~minigame abort *trolley game* (quit game, only works in game)
- ~skipCFO (skips the cog battle half of the CFO, only works at start of CFO)
- ~skipVP (skips the cog battles of the VP, only works at start of VP)
- ~collisionsOff
- ~hpr *h* *p* *r* (numbers for rotation of yourself, 0 0 0 resets it)
- ~quests clear
- ~quests add *toontask ID* *task slot*
- ~quests list
- ~quests progress *toontask ID* *number*
- ~quests tier *1-17* (toontask area that your toon is in; 1 = Flippy gag training, 17 = advanced after DDL tasks)
- The number in the progress word is the amount that you have for your quest. So if you need 300 Flunkies and you put the number as 300, then the task would be complete.
- ~skipMovie (skips the after battle sequence, when in battle)
- ~oobeCull
- ~wire
- ~nameNametags
- ~explorer
- ~backgroundColor *r* *g* *b* *a* (r g b a are all numbers)
- ~suitPaths (shows path that cogs follow on street and battle locations)
- ~cheesyEffect *1-15* *playground zone ID* *duration*
- 1 = Big head
- 3 = Big legs
- 5 = Big toon
- 7 = Flat left-right
- 9 = Ghost
- 11 = Invisible body
- 13 = Big white out
- 15 = Green toon
- ~achievements earn *ID*
- ~fireworks *firework name* (the fireworks are: 'july4', 'summer', and 'newyears')
- (Attempt at using fireworks command returns with something about the playground does not have a specified ID)
- ~fish *fish species to catch on next throw*
- (Currently broke within the files, this is what it's supposed to do)
- ~cogIndex *number*
- (I only get 'Invalid access code', leave the number blank to get a white rotating dot above your head, retype to disable)
- ~trackBonus *0-6*
- (Organic gags, 0 = Toon-up, 1 = Trap, so on. Only gives organic for all level 1 gags and level 2 of the one you pick oddly)
- ~suit invasion *cog brand* *cog type* *isSkeleCog* *isV2* *isWaiter*
- (Command is included above but also listed here because the 'isSkelecog', 'isV2', and 'isWaiter' commands are wishy-washy and can cause crashes. Solely the 'isWaiter' command has not been shown to work.)